How to Make Facebook Apps Using Java – part 1
I wrote a game last weekend, for Facebook. Writing the entire multiplayer persistent game took a day and a half; getting it to integrate with Facebook is taking several days. Mostly, the problem is...
View ArticleHow to Make Facebook Apps Using Java – part 2
In the first part, I covered a very high-level, idiot-guide to getting started with writing a Facebook app in java. This part will cover the details of how to architect your own code for basic Facebook...
View ArticleTen tips and tricks for writing Facebook Apps
(Only a couple of these are java-specific, but this is a.k.a.: “How to make Facebook Apps using Java – part 3″) (I assume you’ve already had a look at part 1 and part 2? They’re more beginner-oriented)...
View ArticleJava NIO Server Example
I’ve made a small simple but complete java NIO server (with full source included) that is free for anyone to use for anything. At the moment, it only deals with sending and receiving strings, and isn’t...
View ArticleJava considered harmful as first programming language…
Today, I was pointed at an article suggesting that java is responsible for the decline in the quality of Computer Science graduates. Specifically if you want to be a Computer Scientist, I’d say that...
View ArticleWriting games in Korean – part 1
First, check whether I can actually render Korean characters. I know that Unicode supports nearly all of the glyphs (or, more correctly it seems, “ideographs”) needed for Chinese, Japanese, Korean...
View ArticleWriting games in Korean – part 2
Using a custom font renderer that lets me position text exactly where I want it, I put together a simple game that teaches you to count from 1 to 10 in Korean characters. First, you HAVE to manually...
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